Default settings

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Location: Melbourne

PostSun Sep 10, 2017 6:28 am

Hi All!

Just wondering is there a way to set defaults for the basic shader settings?
I just always for get to check metal, and only see it at the build stage :/

Just a little thing but I thought I might have missed some way to set that.


PostTue Nov 07, 2017 4:20 am

Thanks to the source release I could see how accomplish this tonight.

You need to go into every shader in ShaderForge/Editor/InternalResources/Shader Presets folder (or at least every shader type you use) and update the #pragma only_renderers line to include the default renderers you want. For example, to include OpenGL ES 3.0 and iOS Metal by default you'd update it to:

Code: Select all

#pragma only_renderers d3d9 d3d11 glcore gles gles3 metal

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