I'm trying to create a UI shader with shader forge. I have it working for the most part but I don't know how to make it work with a RectMask2D. When the UI item with the shader is outside the RectMask2D it still renders.
I've tried following this guide but it doesn't seem to help.
Has anyone had this issue or know of a way to make a custom shader work with RectMask2D?
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