Hellow, I am trying to create a 2D animated cloud shader for mobile devices. I got something working, but It is not what I want. currently, its just one big plane that auto scrolls a noise texture and is masked by another noise texture for the cloud animation. However instead of one big plane, I would like to confine this to just smaller planes, that do not scroll but also defore like clouds. Any help would be great, and if you could point me towards a example of an existing shader that would be awesome!
this is how it currently looks:
Below is the node screenshot:
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