Linnéa Harrison

Destroyer of Worlds

Sugar, Spice, and Everything Neat, Linnea is the personification of rainbows and lives to make unforgetable experiences. A designer and artist by trade, she spends her free time wondering if we are alone in the universe.


Marko Permanto

That Cynical AI Guy

Hard at work on hiding his cynical views on videogames, VR, and the future at large. A programmer by necessity, needs coffee and inflatable boumcy castles to stay afloat.


Joachim Holmér

98% Made of Puns

Co-founder of Neat Corp and a compulsive fiddler with code, art and music. Don't make him drink beer. Can be bribed with licorice candy.


Christoffer Svenningsson

Art Farmer

Born to be a potato farmer in the rural southern parts of Sweden, young Christoffer instead chose to play Faxandu on his NES for days on end and ended up falling in love with all aspects of art in video games.



Filip "Flippy" Tengwall

Flipper of flips

Flip flip flip flip flip flip flip flip flip flip flip flip flip flip flip flip flip flip flip flip flip flip flip flip flip!


Jenny Nordenborg

Head of Operations

Co-founder of Neat Corp with a clear vision for what she want the company to be; a growing ground for passionate oddballs, delivering tech and games that add joy to people’s lives.


Budget Cuts

HTC Vive | Steam, Viveport

Status: In development

Budget Cuts is our upcoming stealth game for the HTC Vive.

“Budget Cuts, to put it bluntly, is the future. The act of sneaking around, of taking quick action when spotted and then getting into a kill position with a knife, or making that perfect throw ... it's a rush that I might never have experienced in a game before.”

“Budget Cuts reminds me of classic Valve single-player games. That’s a very, very exciting thing.”

“I can’t wait to play more of Budget Cuts, which might be the best, most interesting VR game I’ve played.”

-> Grab the Press Kit
-> Download the demo

Do you want to use Budget Cuts at your VR arcade or event?
Get in touch with us at

Shader Forge

Plugin | Unity

Status: Released

Shader Forge is aiming to push the visual quality of Unity to new heights, giving you the freedom of shader creation in a visual and intuitive way -- with no code required!

  • Real-time shader preview for tight iteration times
  • Visual & intuitive interface
  • Energy conserving physically based lighting, Blinn-Phong or Phong
  • Image based lighting; perfect together with Marmoset Skyshop
  • Vertex animation
  • DX11 Tessellation & Displacement

  • Unity Free and Pro
  • No extra files - just the .shader file itself
  • Extensive node documentation, with tutorials coming soon
  • 10 example shaders included, that you can open, edit, and use freely
  • Custom lighting support, if you want to get creative or technical
  • Outline width and color
...and much more!

Get Shader Forge in the Unity Asset Store

Public Events

Talks, demos, workshops

We have appeared as speakers at a numerous events, including Unite, Nordic Game conference, VR meetups and Stockholm Tech Fest.

Although our love for sharing technology, innovations and start-up tips and tricks is driving ourselves, we sometimes accept invitations to talk on other subjects as well.

Want us to come talk at your event?
Drop us an e-mail at